Herotitus, Steiner, Steel Beast, Yes, Medium, Light, None, Unique Big Steel Claw mech. Which may be what they want and if so, i'm fine with that too. The 3rd DLC, Battletech: Heavy Metal, added a flashpoint campaign. The moral of this story is that until and unless HBS decides to lump in all the calculations at once (which could mean final percentages over 100, which would cap at 95%, and that's fine by me) - until then, +acc weapons have their uses, even for very high BS pilots. It worked great, i never lost all armour on any location. My strategy meant that i never had to deal with more than two targets at a time. And given that it's just you, every shot counts. So the +4accAC20 means that i'm more likely to hit a mech that has moved even if your pilot has BS 10. It appears that your skill determines base to hit chances (capping at 95%) after which modifiers are added, NOT applying everything all at once. Lance - (4v5) Reward - BSC-27 Big Steel Claw. What decided which one to use was the way 'to hit' odds are calculated. BATTLETECH - Flashpoint: Succession (Decision side with Yuetu). 17/18% odds per shot means you'll hit eventually, which i did with the 4th hit. The idea was that i would kite him towards me, away from his reinforcements by jumpjetting back and sniping his cockpit (gain 35 morale/round). They made the mistake of letting my banshee get within punching range with a melee pilot though haha. They did a really good job with balancing the flash points to still be competitive. I just attempted this Flashpoint in my current play through and it feels like it has been rebalance to be much more difficult. 3.1 Primary Objectives: 3.2 Secondary Objectives: 4 Headhunting II - Pursue Dominik Mission Option. 3 Headhunting II - Pursue Orchid Mission Option. This time, i spent time debating putting a AC20+4acc on an enforcer or a AC20+20dmg+20stab on a hunchback. Doing the steel beast flash point and goddamn, thought 2 orions, 1 stalker, and a banshee was gonna be overkill but gently caress they had some good mechs and an assault lance of vehicles. 1 Headhunting I - Mission: 1.1 Primary Objectives: 2 Flashpoint Decision. I was surprised the first time around by having to put together a 50t mech, as well as the fact that he cheats, so it was a slugfest. So, in my third career playthrough i wanted to be ready for the flashpoint mission where you fight the Steel Beast.
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